Produkt zum Begriff Measuring-The-Impact-Of:
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Ecommerce Analytics: Analyze and Improve the Impact of Your Digital Strategy
Ecommerce analytics encompasses specific, powerful techniques for collecting, measuring, analyzing, dashboarding, optimizing, personalizing, and automating data related to online sales and customers. If you participate in the $220 billion ecommerce space, you need expert advice on applying these techniques in your unique environment. Ecommerce Analytics is the only book to deliver the focused, coherent, and practical guidance you’re looking for. Authored by leading consultant and analytics team leader Judah Phillips, it shows how to leverage your massive, complex data resources to improve efficiency, grow revenue, reduce cost, and above all, boost profitability. This landmark guide focuses on using analytics to solve critical problems ecommerce organizations face, from improving brand awareness and favorability through generating demand; shaping digital behavior to accelerating conversion, improving experience to nurturing and re-engaging customers. Phillips shows how to:Implement and unify ecommerce analytics related to product, transactions, customers, merchandising, and marketingMore effectively measure performance associated with customer acquisition, conversion, outcomes, and business impactUse analytics to identify the tactics that will create the most value, and execute them more effectivelyThink about and analyze the behavior of customers, prospects, and leads in ecommerce experiencesOptimize paid/owned/earned marketing channels, product mix, merchandising, pricing/promotions/sales, browsing/shopping/purchasing, andother ecommerce functionsUnderstand and model attributionStructure and socialize ecommerce teams for successEvaluate the potential impact of technology choices and platformsUnderstand the implications of ecommerce analytics on customer privacy, life, and societyPreview the future of ecommerce analytics over the next 20 years
Preis: 22.46 € | Versand*: 0 € -
Process of Software Architecting, The
A Comprehensive Process for Defining Software Architectures That WorkA good software architecture is the foundation of any successful software system. Effective architecting requires a clear understanding of organizational roles, artifacts, activities performed, and the optimal sequence for performing those activities.With The Process of Software Architecting, Peter Eeles and Peter Cripps provide guidance on these challenges by covering all aspects of architecting a software system, introducing best-practice techniques that apply in every environment, whether based on Java EE, Microsoft .NET, or other technologies. Eeles and Cripps first illuminate concepts related to software architecture, including architecture documentation and reusable assets. Next, they present an accessible, task-focused guided tour through a typical project, focusing on the architect’s role, with common issues illuminated and addressed throughout. Finally, they conclude with a set of best practices that can be applied to today’s most complex systems.You will come away from this book understandingThe role of the architect in a typical software development projectHow to document a software architecture to satisfy the needs of different stakeholdersThe applicability of reusable assets in the process of architectingThe role of the architect with respect to requirements definitionThe derivation of an architecture based on a set of requirementsThe relevance of architecting in creating complex systemsThe Process of Software Architecting will be an indispensable resource for every working and aspiring software architect—and for every project manager and other software professional who needs to understand how architecture influences their work.
Preis: 37.44 € | Versand*: 0 € -
Economics of Software Quality, The
“Whether consulting, working on projects, or teaching, whenever I need credible, detailed, relevant metrics and insights into the current capabilities and performance of the software engineering profession, I always turn first to Capers Jones’ work. In this important new book, he and Olivier Bonsignour make the hard-headed, bottom-line, economic case, with facts and data, about why software quality is so important. I know I’ll turn to this excellent reference again and again.” —Rex Black, President, RBCS Poor quality continues to bedevil large-scale development projects, but few software leaders and practitioners know how to measure quality, select quality best practices, or cost-justify their usage. In The Economics of Software Quality, leading software quality experts Capers Jones and Olivier Bonsignour show how to systematically measure the economic impact of quality and how to use this information to deliver far more business value. Using empirical data from hundreds of software organizations, Jones and Bonsignour show how integrated inspection, structural quality measurement, static analysis, and testing can achieve defect removal rates exceeding 95 percent. They offer innovative guidance for predicting and measuring defects and quality; choosing defect prevention, pre-test defect removal, and testing methods; and optimizing post-release defect reporting and repair. This book will help you Move beyond functional quality to quantify non-functional and structural quality Prove that improved software quality translates into strongly positive ROI and greatly reduced TCO Drive better results from current investments in Quality Assurance and Testing Use quality improvement techniques to stay on schedule and on budget Avoid “hazardous” metrics that lead to poor decisions
Preis: 36.37 € | Versand*: 0 € -
FNIRSI FDM01 Digital Noise Decibel Meter Handheld Sound Level Measuring Instrument 30130dB Measuring Range
FNIRSI FDM01 Digital Noise Decibel Meter Handheld Sound Level Measuring Instrument 30130dB Measuring Range
Preis: 35.90 € | Versand*: 0.00 €
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Genshin Impact oder Breath of the Wild?
Beide Spiele, Genshin Impact und Breath of the Wild, sind beliebt und haben ihre eigenen Vorzüge. Genshin Impact bietet eine Vielzahl von Charakteren mit einzigartigen Fähigkeiten und eine fesselnde Storyline. Breath of the Wild hingegen besticht durch seine offene Welt, die Erkundungsmöglichkeiten und das innovative Gameplay. Letztendlich hängt die Wahl zwischen den beiden Spielen von den persönlichen Vorlieben ab, ob man lieber eine actionreiche Anime-Welt erkunden möchte oder die ruhige Atmosphäre einer Fantasy-Welt bevorzugt.
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Kannst du Genshin Impact und The Legend of Zelda: Breath of the Wild vergleichen?
Ja, ich kann Genshin Impact und The Legend of Zelda: Breath of the Wild vergleichen. Beide Spiele sind Open-World-Action-Adventures mit einer großen Welt zum Erkunden. Allerdings hat Genshin Impact einen Fokus auf Gacha-Elemente und Charakter-Sammlung, während Breath of the Wild mehr auf Rätsel und Erkundung setzt. Die Grafikstile und das Kampfsystem sind ebenfalls unterschiedlich, wobei Genshin Impact mehr auf Anime-Grafik und schnelle Kämpfe setzt, während Breath of the Wild einen eher cartoonhaften Stil und taktische Kämpfe bietet.
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Welches Spiel ist besser: Genshin Impact oder Zelda Breath of the Wild?
Das ist eine subjektive Frage, da beide Spiele unterschiedliche Stärken und Schwächen haben. "Genshin Impact" ist ein kostenloses Spiel mit Gacha-Elementen und einer offenen Welt, während "Zelda Breath of the Wild" ein Premium-Spiel ist, das für seine innovative Spielmechanik und seine Weltgestaltung gelobt wird. Letztendlich hängt es von den persönlichen Vorlieben des Spielers ab, welches Spiel als besser empfunden wird.
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Für The Legend of Zelda, welche Plattform wird verwendet?
The Legend of Zelda ist eine Videospielreihe, die auf verschiedenen Plattformen verfügbar ist. Die Hauptspiele der Reihe wurden auf Nintendo-Konsolen veröffentlicht, wie zum Beispiel der Nintendo Entertainment System, Super Nintendo, Nintendo 64, GameCube, Wii, Wii U und Nintendo Switch. Es gibt jedoch auch Spin-off-Spiele und Remakes, die auf anderen Plattformen wie dem Game Boy, Game Boy Advance, Nintendo DS und der Nintendo 3DS-Familie erschienen sind.
Ähnliche Suchbegriffe für Measuring-The-Impact-Of:
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Marketing Metrics: The Manager's Guide to Measuring Marketing Performance
Now updated with new techniques and even more practical insights, this is the definitive guide to today’s most valuable marketing metrics. Four leading marketing researchers help you choose the right metrics for every challenge, and use models and dashboards to translate numbers into real management insight. Marketing Metrics: The Manager’s Guide to Measuring Marketing Performance, Third Edition now contains: Important new coverage of intangible assets A rigorous and practical discussion of quantifying the value of information More detail on measuring brand equity A complete separate chapter on web, SEM, mobile, and "digital" metrics Practical linkages to Excel, showing how to use functions and Excel Solver to analyze marketing metrics An up-to-date survey of free metrics available from Google and elsewhere Expanded coverage of methodologies for quantifying marketing ROI The authors show how to use marketing dashboards to view market dynamics from multiple perspectives, maximize accuracy, and "triangulate" to optimal solutions. You’ll discover high-value metrics for virtually every facet of marketing: promotional strategy, advertising, and distribution; customer perceptions; market share; competitors’ power; margins and pricing; products and portfolios; customer profitability; sales forces, channels, and more. For every metric, the authors present real-world pros, cons, and tradeoffs — and help you understand what the numbers really mean. Last but not least, they show you how to build comprehensive models to support planning — and optimize every marketing decision you make. Marketing Metrics, Third Edition will be invaluable to all marketing executives, practitioners, analysts, consultants, and advanced students interested in quantifying marketing performance.
Preis: 25.67 € | Versand*: 0 € -
Understanding Customer Needs (Digital Short Cut): Software QFD and the Voice of the Customer
Leading companies around the world, including Toyota and General Electric, have practiced Quality Function Deployment (QFD) for decades. Developed in Japan by Dr. Yoji Akao and Dr. Shigeru Mizuno, QFD has two aims: to ensure that true customer needs are properly deployed throughout all phases of the development process, and to improve the development process itself. The application of QFD to software (Software QFD) began in Japan in 1982, in North America in 1988, and in Europe in 1990. Today many leading software organizations around the world use Software QFD and it is an essential part of organization-wide quality approaches such as Total Quality Management (TQM) and Design for Six Sigma (DFSS). As a quality system, QFD employs, but is not limited to, the Seven Management and Planning (7 MP) Tools, introduced in Chapter 7 of the book Design for Trustworthy Software. It has deployments, or subsystems, to address customer concerns such as quality, technology, cost/schedule, and reliability/risk, among others. Although QFD is known for the "House of Quality" matrix, organizations that simply use this matrix alone neither meet the aims of QFD nor are considered to be "doing QFD" by leading QFD experts. Further, because of unfortunate historical errors in understanding, many published QFD examples are incorrect and are not suitable as models for software development. Such mistakes are corrected in the overview of Blitz QFD presented in this short cut.This short cut is a reproduction of Chapter 11 of the book Design for Trustworthy Software and introduces Software QFD as a part of trustworthy software development process. It can be used either as an important methodology in software design process or as a standalone presentation on QFD for software development process.This short cut should be of interest to software and quality professionals. In particular, it would be of value to the CMMI, Six Sigma, and DFSS communities worldwide, especially those who have acquired or plan to acquire Green Belt, Black Belt, Master Black Belt, or similar competencies in various quality management disciplines. It should also be useful resource for students and academics of various programs at senior undergraduate and graduate levels, and for those preparing for ASQ's Certified Software Quality Engineer (CSQE) examination.What This Short Cut Covers 3QFD: Origin and Introduction 4Problems with Traditional QFD Applied to Software 20Modern QFD for Software 25The Blitz QFD Process 28Implementing Software QFD 45Conclusion 50Key Points 52Additional Resources 54Internet Exercises 54Review Questions 56Discussion Questions 57Endnotes 58What's in the Book Design for Trustworthy Software 64About the Authors 69The Design for Trustworthy Software Digital Short Cut Compilation 70
Preis: 7.48 € | Versand*: 0 € -
Essence of Software Engineering, The: Applying the SEMAT Kernel
SEMAT (Software Engineering Methods and Theory) is an international initiative designed to identify a common ground, or universal standard, for software engineering. It is supported by some of the most distinguished contributors to the field. Creating a simple language to describe methods and practices, the SEMAT team expresses this common ground as a kernel–or framework–of elements essential to all software development. The Essence of Software Engineering introduces this kernel and shows how to apply it when developing software and improving a team’s way of working. It is a book for software professionals, not methodologists. Its usefulness to development team members, who need to evaluate and choose the best practices for their work, goes well beyond the description or application of any single method. “Software is both a craft and a science, both a work of passion and a work of principle. Writing good software requires both wild flights of imagination and creativity, as well as the hard reality of engineering tradeoffs. This book is an attempt at describing that balance.” —Robert Martin (unclebob) “The work of Ivar Jacobson and his colleagues, started as part of the SEMAT initiative, has taken a systematic approach to identifying a ‘kernel’ of software engineering principles and practices that have stood the test of time and recognition.” —Bertrand Meyer “The software development industry needs and demands a core kernel and language for defining software development practices—practices that can be mixed and matched, brought on board from other organizations; practices that can be measured; practices that can be integrated; and practices that can be compared and contrasted for speed, quality, and price. This thoughtful book gives a good grounding in ways to think about the problem, and a language to address the need, and every software engineer should read it.” —Richard Soley
Preis: 24.6 € | Versand*: 0 € -
The Game Impact — GraviTrax
Mit GraviTrax The Game Impact können Kinder ab 8 Jahren kreativen Rätselspaß erleben. The Game besteht aus 30 Rätseln, die mithilfe von Aufgabenkarten gelöst werden müssen. Zu Beginn des Spiels wird die Position vom Startstein und Ziel angegeben. Wie muss die Bahn gebaut werden, dass die Kugel vom Start bis ins Ziel rollt? Es wird vorgegeben, welche Elemente verwendet werden dürfen. Erreicht die Kugel das Ziel, ist die Aufgabe gelöst. In diesem Set steht der Action-Stein Hammer im Mittelpunkt. Er und weitere 27 Bausteine bringen Kinder zum Knobeln.
Preis: 17.56 € | Versand*: 5.95 €
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Ist The Legend of Zelda: Breath of the Wild überbewertet?
Die Meinungen darüber, ob The Legend of Zelda: Breath of the Wild überbewertet ist, können stark variieren. Einige Spieler und Kritiker loben das Spiel für seine offene Welt, die Freiheit, die es den Spielern bietet, und das innovative Gameplay. Andere finden möglicherweise, dass es nicht ihren Erwartungen entspricht oder dass es einige Mängel hat. Letztendlich hängt es davon ab, welche Art von Spielerfahrung man sucht und welche Aspekte einem persönlich wichtig sind.
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Magst du The Legend of Zelda: Breath of the Wild?
Ja, ich mag The Legend of Zelda: Breath of the Wild sehr gerne! Das Spiel bietet eine offene Welt, in der man viele Abenteuer erleben und Rätsel lösen kann. Die Grafik und das Gameplay sind einfach fantastisch und die Geschichte ist sehr fesselnd. Es ist definitiv eines meiner Lieblingsspiele!
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Wie endet The Legend of Zelda: Breath of the Wild?
In The Legend of Zelda: Breath of the Wild besiegt Link den Endgegner Ganon und rettet Prinzessin Zelda. Nachdem Ganon besiegt ist, wird Hyrule von der Dunkelheit befreit und die Bewohner können endlich wieder in Frieden leben. Der Abspann zeigt, wie Link und Zelda gemeinsam Hyrule erkunden und den Wiederaufbau des Königreichs unterstützen. Das Spiel endet mit einem Ausblick auf eine hoffnungsvolle Zukunft für Hyrule.
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Ist Zelda: Breath of the Wild langweilig? - Ist The Legend of Zelda: Breath of the Wild langweilig?
Nein, Zelda: Breath of the Wild wird von den meisten Spielern nicht als langweilig empfunden. Das Spiel bietet eine offene Welt mit unzähligen Möglichkeiten zur Erkundung, Rätseln und Kämpfen. Die Vielfalt der Landschaften, die Interaktion mit den Charakteren und die verschiedenen Herausforderungen sorgen dafür, dass das Spiel spannend und unterhaltsam bleibt. Die Freiheit, die der Spieler hat, seine eigene Abenteuer zu gestalten, macht Breath of the Wild zu einem fesselnden Spielerlebnis.
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